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  • Fishing Guild

Fishing Items

As with SELFY items, you can equip fishing items from your Closet.

  1. Click on the Tinier Fishing tab located at the top of your Closet. Your Fishing Rods and Bait will be displayed.
  2. Click on the Fishing Rod or Bait tab. Click on the item you wish to use.
  3. From the pop up menu, select "Try On".
  4. Click on "Save Changes" at the bottom of the page.
  5. Fishing items are available to purchase at the Fishing Shop!

Let's start fishing!

When you click on your SELFY in a fishing area, the "Rotating Fishing Menu" will appear. Make sure you have a fishing rod and bait equipped. Click on the "Start Fishing" icon(1), and your SELFY will cast the float in the water and start fishing.

Note: The "Start Fishing" icon will not be clickable if you do not have a fishing rod and bait equipped.

  1. Start Fishing: Start fishing right away. (A fishing rod and bait must be equipped)
  2. Check Gear: Check what rods and bait are currently equipped.
  3. Fishing Guild: Relocate your SELFY to the Fishing Guild.
  4. Cooler Box: Check what fish you have in your Cooler Box.
  5. Fishing Info: Check your fishing level and title.
  6. Fishing Memo: View your Fishing Memo.

When a fish bites, the float will sink. When this occurs, the word "CLICK!" will appear on screen. Click at the right moment for a "Hit" to occur. After a "Hit", the Fishing Window will appear.

If you click at the wrong timing or stay inactive for a certain period of time, the fish will swim away.
Note: If your fish swims away, you will still lose one bait.

Fishing Window

  1. Fish HP (Hit Points): Represents the fish's remaining energy. When the gauge reaches zero the fish will be caught.
  2. Click Count: Number of times you can click within the time limit.
  3. Time Limit: The allotted time to catch the fish. When the gauge reaches zero, the fish will get away.
  4. Target: The target cursor you move and click.
  5. Fish: The fish will swim around within the window. By placing the Target on the fish and clicking, the fish will gradually lose HP. When the fish completely loses its HP within the time limit, the fish will be successfully caught. If the Click Count reaches zero or time runs out, the fish will swim away.

Note: If your fish swims away, you will still lose one bait.

Catch Window

The details of your catch will be shown in the Catch Window.
Note: More details on the Catch Window are explained below.

  1. Fish Image: The image of your catch
  2. Fish Name: The name of your catch
  3. Rarity: The rarity grade of your catch
  4. Fish Size: The size of your catch
  5. Points Awarded: Fishing Points you earned from the catch
  6. Size Rankings: The ranking shown when a specific type of fish is caught.
  7. STORE: Store your catch in your Cooler Box
  8. RELEASE: Release your catch

Improve Your Fishing Level!

In Tinier Fishing, you are awarded Fishing Points every time you catch a fish. The number of points awarded varies depending on the rarity and the size of the catch. Your level advances as you earn more points.

You will be able to catch rarer types of fish as you level up, and gain even more Fishing Points!

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